HTC Vive Flow VR headset launched for $499

HTC Vive Flow VR headset launched for $499


htc vive flow

TL;DR

  • The HTC Vive Flow VR headset has now been formally revealed.
  • The system, with its bug-like twin goggles, is a standalone headset.
  • It’s presently set for a launch in November for the worth of $499.

HTC is attempting as soon as once more to get folks enthusiastic about digital actuality. Today, after quite a lot of earlier leaks,  the corporate formally introduced the HTC Vive Flow. This VR headset is designed to be an all-in-one system, that means that it doesn’t should be tethered bodily to a PC or smartphone.

Read extra: Best VR video games for most headsets

The HTC Vive Flow has additionally been designed to be light-weight. It weighs simply 189 grams, which hopefully means you’ll be able to put on it for hours. The two lens shows every have a decision of 1.6K-per-eye and a 75Hz refresh price. It additionally has a 100-degree subject of view.

Instead of together with a controller, the headset connects through Bluetooth to an Android smartphone (sorry, no iOS help), which serves as a form of digital laser pointer. It will even want to connect with a separate battery pack, which ought to permit the headset to work for as much as 5 hours on a single cost.

The HTC Vive Flow is being marketed as a VR headset that’s each simple to make use of and straightforward to move. HTC desires customers to not solely devour media on the Vive Flow but in addition use it for assist in meditating and sleep. About 100 apps will help the Vive Flow when it launches.

The Verge obtained some temporary hands-on time with the HTC Vive Flow and reported blended outcomes. There is not any strap system to maintain it in place, and consequently, the reviewer’s headset stored sliding off. Also, working with a smartphone as a controller is reportedly awkward.

The HTC Vive Flow is scheduled to launch in November with a $499 price ticket. There’s a separate $79 worth for the battery pack. It stays to be seen if this can compete with the present chief within the VR {hardware} area, Oculus, which presently has management of 75% of the market.

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